

“High concentrations in the kidney can cause damage and, in extreme cases, renal failure,” the IAEA says. Particles in aerosols can be inhaled or ingested, and while most would be excreted again, some can enter the blood stream and cause kidney damage. The IAEA notes that depleted uranium is mainly a toxic chemical, as opposed to a radiation hazard. “This should form part of any risk assessment and such precautions should depend on the scope and number of ammunitions used in an area.” The handling of such ammunition “should be kept to a minimum and protective apparel (gloves) should be worn,” the International Atomic Energy Agency cautions, adding that “a public information campaign may, therefore, be required to ensure that people avoid handling the projectiles. nuclear watchdog to urge caution when handling and warn of the possible dangers of exposure. These are the only 2 exceptions that I am aware of.While depleted uranium munitions are not considered nuclear weapons, their emission of low levels of radiation has led the U.N. When they run out, you get no more (unless you find them whilst scavenging). It stays in the storage locker if it isn't used. or just do it repeatedly for one survivor if you want to build up that one in particular.ĥ0 cal and grenade launcher ammunition does not reset each day. Repeat this to gradually build up gun skills. When the next day rolls over, revisit your locker to restock them.

If it's getting late, hop between survivors and run out and pop zombie heads for each ammunition type you still have in the locker. What I meant was, that ideally your locker should be empty of ammo at the end of each day (barring the two exceptions).Īs such - keep your survivors with enough ammunition for normal missions. You can plunder your storage locker the following day.

No! Use it! Unless you're loading up on ammo for the end-game fight (vanilla SoD or to carry on post-RV in Breakdown), you should ONLY keep excess ammo on your survivors at the end of the day. So from now on I will make sure my Survivors will have extra ammo kept on them for their relevant gun! Originally posted by вн Mr.StuG:Thanks for this info, its really helpful. Thanks for this info, its really helpful.

Once you get the "new day" announcement, you can hop between survivors to reload their ammo supply. Leave a single round so that your survivor can protect the base. As the day ends, go out and blast zombies and work up your gun skill. With this in mind, there's no need to conserve ammo every day. So if you're low on ammo but have an excess of influence, you should consider loading up on ammo for your survivors, before the end of each day. If you find 100 rounds and put them in the locker - they disappear at the end of the day. The higher they are, the more ammo you can pull out of your storage locker. IIRC, it resets every day, based on your ammo stockpile and fame/influence. would your x30 9mm rounds go down to say x20 or something? Originally posted by вн Mr.StuG:ah ok I will give this a go, when your warehoused ammo goes down each day does this affect your actual ammo count in your storage container, eg.
